Kevin Patel

Technical Game Designer


MINI-TANK ARENA

Mini Tank Arena is a 4v4 multiplayer battle Arena shooter

Gameplay — Trailer

Kill Feed Integration

The Problem

In a fast 4v4 match, eliminations happen quickly and are easy to miss. Without a clear event feed, players lose context on who was eliminated, who secured the kill, and how recent fights are shifting momentum.

The Solution

This kill feed uses Blueprint-driven UI updates to show each elimination in real time. New entries are added in order, older entries are removed when the feed reaches its limit, and the panel auto-hides after a short delay to keep the interface readable.

Demonstrations

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Kill Feed Code Snippet

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Scoreboard & Winning Condition

The Problem

Team-based matches need a reliable way to track score progression and determine a winner. If score updates or win checks are inconsistent across clients, players can see conflicting results and the match end state becomes unclear.

The Solution

This system keeps team scores in sync through Game State, checks the kill limit, decides winner or draw, and makes sure every player sees the same final HUD result.

Demonstrations

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Scoreboard & Winning Condition

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